Dennis IppelQuick Reality Composer Pro Shader Graph TutorialReality Composer Pro is Apple’s creation tool for spatial apps. In this quick tutorial we’ll dive into material creation using shader…May 24May 24
Dennis IppelQuick RealityKit Tutorial 3: Custom Post-ProcessingThis is a quick tutorial about an exciting new RealityKit feature: the ability to add custom post-processing to the rendering pipeline.Sep 26, 20211Sep 26, 20211
Dennis IppelQuick RealityKit Tutorial 2: Looping Animations & GesturesIn part 1 we looked at a basic non-AR setup where we added an environment map and hooked into the render loop to create a simple camera…Apr 2, 2021Apr 2, 2021
Dennis IppelQuick RealityKit Tutorial: Programmatic non-AR SetupWe can safely say that SceneKit is being abandoned in favor of RealityKit. Why? The past two years no new features have been added…Apr 1, 2021Apr 1, 2021
Dennis IppelUsing CoreML in ARKit for Object Segmentation and OcclusionIn this post we’ll be looking at how to detect, classify, segment and occlude objects in ARKit using CoreML and Vision Framework.Oct 31, 20201Oct 31, 20201
Dennis IppelUsing Vision Framework Object Detection in ARKitIn this short tutorial we’ll use Vision Framework to add object detection and classification capabilities to a bare-bones ARKit project…Jul 8, 2020Jul 8, 2020
Dennis IppelCustom Metal Drawing in SceneKitSceneKit is a powerful framework with many useful features. I’ve been using it on a daily basis for the past six months and I’ve grown to…May 3, 20192May 3, 20192