This is a quick tutorial about an exciting new RealityKit feature: the ability to add custom post-processing to the rendering pipeline.

Post-processing can be used to add rendering effects such as bloom, scanline, fog, depth of field, cel shading, color grading, film grain, vignette, object occlusion, etc. …

Dennis Ippel

AR/VR Developer | http://www.rozengain.com

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